[Start of Your Main Phase] By trashing 1 level 5
card with [Cyborg] in its traits in your hand, gain
1 memory and <Draw 1>.[Opponent's Turn] When an
opponent's Digimon attacks a player, by suspending
this Tamer, switch the target of attack to 1 of your
level 6 Digimon with [Machine] in its traits.
Security
[Security] Play this card without paying its memory
cost.